Hi, The raw orders for 1016-20 (Turn 2 Round 4) follow. *German Empire 1) Colonize Friesland from Lorraine 2) Go as LATE in the turn as possible. 3) Play Diplomatic Coup if any player establishes a Tie to an area in the German Empire. 4) Perform a Defense Endeavor against any PLAYER who attacks me, spending enough gold to drive their effectiveness to 0 5) Diplomacy to Hungary, spending no extra gold. 6) If Tie established in step 5, skip to step 7. Otherwise repeat step 5 once. 7) Tax all provinces in empire at maximum possible rate that ensures that there is no possibility of revolt. If there is a Tie to Hungary, there should be no possibility of revolt there either. Plunder Friesland! 8) Rule Friesland, spending only enough gold to get an Effectiveness Rating of 0 (probably no extra gold). 9) Rule in each province in Unrest until Unrest is removed. Proceed from province with highest social state to one with the lowest. Spend enough gold on each ruling to ensure an effectiveness rating of 1. Stop this action when only one Year card remains and skip to 12. 10) If two or more year cards remain, Diplomacy to Saxony, spending no extra gold. 11) If two year cards remain, Diplomacy to Verona, spending no extra gold. 12) Save the last year card for defense. - Dietrick II, Holy Roman Emperor *France Defend against Player Empire/Magnate Conquest/Pillage endeavours prior to E2 Player turn By agreement with his Lordship of Burgandy I agree to give him two gold for every attack against the Cordovan Magnate in Cordova he performs. Perform actions until I am down to two cards left, when i get to two cards save last two for defense. Rule Champagne and if it is out of unrest tax for two points. Rule Leon. Do diplomatic endeaver against Portugal. If Champagne or Leon revolts due to the rule, play Dynastic Inheritance to regain. Champagne is chosen over Leon if both are lost. Tax Normandy for 1 Ile de France for 2 Champagne for 2 Continue colonizing Flanders from Normandy, Ile de France, Champagne and Anjou. *Burgundy Password: kang Defend against Player Empire/Magnate Conquest/Pillage endeavours prior to E3 Player turn, but not against Raiders E3 Player Turn:- 1. For each 2G that France donates then Conquest Cordova from Valencia 2. If no endeavours undertaken so far then Rule Switzerland 3. Tax Burgundy for max G If Switzerland not in Unrest then tax Switzerland 1G 4. Save remaining Year card(s) for Defense *Denmark Move as late as possible, defend against players and magnates, not raiders Card 1, If any areas in unrest, rule them, if more than one pick the one with the best chance of success, if no areas in unrest rule area with best chance of improving social state (if no chance of success raid an area I do not own with the best chance of success - from Denmark). Repeat three times Tax now, 2 from Denmark, one from elsewhere if possible As per Card 1 And get me a leader as good as the Byzantines have had ;-) *Poland Order: early as possible Defence against raiders: 1 card Hold 1 card or if last (play all) Taxation: When treasury gets to 2g then continue actions until gold gets to 2g then only do actions that spend no cash If cash does not get to 2g tax at the end of the turn Tax: Poland and any positive SS areas If any area goes into unrest immediate next action - rule those areas spending to increase ER to 3 1. Diplomacy to Brandenburg from Poland 2. Diplomacy to Pomerania from Poland 3. Rule Brandenburg spending gold to increase ER to 3 4. Repeat 1 until Brandenburg SS>0 5. Pillage Prussia from Poland if year cards remain *Byzantine Empire Move as late in the turn as possible. If a Player conducts a Conquest of any Byzantine area, conduct Defense accepting Defense Default. Tax all Hellenic-speaking areas at max tax rate. Card 1) Ruling in highest-numbered area in Unrest, else Ruling in highest-numbered South Slavonic-speaking area not yet at maximum Social State. Card 2) Ruling in highest-numbered area in Unrest, else Ruling in highest-numbered South Slavonic-speaking area not yet at maximum Social State. Card 3) Ruling in highest-numbered area in Unrest, else Ruling in highest-numbered South Slavonic-speaking area not yet at maximum Social State. Card 4) Ruling in highest-numbered area in Unrest, else Ruling in highest-numbered South Slavonic-speaking area not yet at maximum Social State. Card 4) Ruling in highest-numbered area in Unrest, else Ruling in highest-numbered South Slavonic-speaking area not yet at maximum Social State. *Kievan Russian Empire 1. Tax all valid areas for 1 G. 2. Conquest Prussia from Lithuania spending 5 Gold. 3. Rule Lithuania 4. If conquest successful then rule Prussia all else saved for defence