Hi, My grognard@grognard.com email address is working again now so please use it again. The raw orders for 1011-15 (Turn 2 Round 3) follow. *German Empire 1) I have agreed to a swap of areas with Poland. The first action is to swap Brandenburg for Hungary. As part of the exchange Germany also gives the Kingdom of Poland 3 additional gold. 2) Play Recognition of Claim for Hungary. 3) Colonize Friesland from Lorraine 4) Go as LATE in the turn as possible. 5) Play Diplomatic Coup if any player establishes a Tie to an area in the German Empire. 6) Perform a Defense Endeavor against any PLAYER who attacks me, spending enough gold to drive their effectiveness to 0 7) Rule in Swabia, spending enough gold to get an ER of 6. 8) Tax all provinces in empire at maximum possible rate that ensures that there is no possibility of revolt. 9) Rule in each province in Unrest until Unrest is removed. Proceed from province with highest social state to one with the lowest. Spend enough gold on each ruling to ensure an effectiveness rating of 1. Stop this action when only one Year card remains. 10) Save the remaining year card(s) for defense - Uther the Unready, Holy Roman Emperor *France Rule Leon once, if it fails to get out of unrest, rule again. If it revolts due to failed rule play dynastic inheritance card to regain. Rule Anjou. Save last three (Two if failed first rule on Leon) for defense. Feed monarch heavy diet of Strychnine Tax Toulouse for 1 Aragon for 1 Normandy for 1 Ile de France for 3 Champagne for 2 Continue colonizing Flanders from Normandy, Ile de France, Champagne and Anjou. *Burgundy Password: emailout Go as late in the turn order as possible Defend against Player Empire Conquest/Pillage endeavours prior to E3 Player turn, but not against Raiders E3 Player Turn:- 1. If Defense Endeavour(s) used prior to turn then Tax Burgundy 3G go to 6. 2. Tax Burgundy 3G, plunder Switzerland 3. If Switzerland is independent then Conquer Switzerland from Burgundy 4. Repeat 3. 5. While SS of Burgundy <+3 rule Burgundy 6. While no E3 Tie in Cordova diplomacy Cordova 7. While no E3 Tie in Granada diplomacy Granada 8. If E3 Tie in Cordova and/or Granada then play 38 DYNASTIC INHERITANCE on Cordova and/or Granada Else discard 49 DIPLOMATIC COUP 9. Save remaining Year card(s) for Defense *Denmark Move as late as possible, defend against players, not raiders. Card 1, If any areas in unrest, rule them, if more than one pick the one with the best chance of success, if no areas in unrest rule area with best chance of improving social state. Card 2 as card 1 Card 3 as card 1 Tax now, two denmark, one elsewhere. Card 4 Attempt conquest of Norway from Denmark if any chance of success spending minimum gold required, else as card 1 Card 5 As Card 1 And get me a better leader :-) *Poland Order: late as possible Defence against raiders: 2 cards Hold 2 cards unless next to last (hold 1) or last (play all) Taxation: When treasury gets to 2g then continue actions until gold gets to 2g then only do actions that spend no cash 1. Swap Hungary for Brandenburg and 3g with German Empire 2. Rule Silesia spending gold to increase ER to 3 3. Rule Brandenburg spending gold to increase ER to 3 4. Repeat 2 or 3 until no unrest 5. Rule Poland spending gold to increase ER to 3 6. Repeat 5 until SS of Poland >=1 7. Pillage Prussia from Poland 8. Diplomacy to Brandenburg from Poland *Byzantine Empire Move as late in the turn as possible. If a Player conducts a Conquest of any Byzantine area, conduct Defense accepting Defense Default. Tax all Hellenic-speaking areas at max tax rate. Card 1) Ruling in highest-numbered area in Unrest, else Ruling in Adrianople. Card 2) Ruling in highest-numbered area in Unrest, else Ruling in Adrianople. Card 3) Ruling in highest-numbered area in Unrest, else Ruling in Adrianople. Card 4) Ruling in highest-numbered area in Unrest, else Ruling in Adrianople. Card 4) Ruling in highest-numbered area in Unrest, else Ruling in Adrianople. *Kievan Russian Empire Vladimir the Restless 1. RULE The Steppes 2. RULE Novgorod 3. TAX for 1 Gold, Lithuania, Kiev, Smolensk, Novgorod and Muscovy. 4. CONQUEST Prussia from Novgorod (Spend 1/2 Gold in Treasury [round up]). Save rest for Defence.