Hi, The raw orders for 1006-10 (Turn 2 Round 2) follow. *German Empire 1) Colonize Friesland from Lorraine 2) Go as EARLY in the turn as possible. 3) Play Diplomatic Coup if any player establishes a Tie to an area in the German Empire. 4) Perform a Defense Endeavor against any PLAYER who attacks me, spending enough gold to drive their effectiveness to 0 5) IF Brandenburg is not controlled by any player OR the player controlling in has no cards or gold for a Defense Endeavour THEN Conquest Endeavour on Brandenburg from Franconia, spending enough gold to ensure an Effectiveness Rating of 8 6) IF the Conquest in #5 failed, repeat spending the same amount of gold 7) Tax all provinces in empire at maximum possible rate that ensures that there is no possibility of revolt. 8) Rule in each province in Unrest until Unrest is removed. Proceed from province with highest social state to one with the lowest. Spend enough gold on each ruling to ensure an effectiveness rating of 1. Stop this action when only two Year cards remain and skip to step 10. 9) If still have three year cards left, rule in Austria once, spending 3 extra gold. 10) Save the last two year cards for defense - Dietrick the Diplomat, Holy Roman Emperor *France Move as late in the turn as possible. Rule Anjou twice. Perform a conquest endeaver from Castille to Leon. Add five gold to the endeaver to make the final cost seven. If the conquest is successful, play the Dynastic inheritance card to get a claim to Leon. Tax Ile de France for three points Tax Champagne for two point Tax Normandy for one point Tax Anjou for one point of the two rules raised it to +1, so I'm an optimist. Save two cards for defense. Continue colonizing Flanders from Ile de France, Normandy, Champagne and Anjou. Last but not least, as the Lothair line has proved to be totally incompetent, I am starting the Capetian line with Robert I as the King instead of Lothair the IV. Actually Lothair III was Hugh, the first of the Capetians but he died too fast to name him. When Robert dies, hopefully soon, Henry will assume the throne followed by Philip. *Burgundy Password: scanner Defend against Player Empire Conquest/Pillage endeavours prior to E3 Player turn, but not against Raiders E3 Player Turn:- Tax Burgundy 2G 1. Pillage Granada from Provence twice 2. Save remaining Year Card(s) for Defense *Denmark I think instead of Sweyn Forkbeard Junior, Bjarni Trygvasson will do ( recognize the name?) Orders Follow Move as late as possible, defend against player attacks but not raiders Card 1: If any chance of success rule any area in unrest (if more than one pick one with best chance of success), else rule area with best chance of improving social status. Card 2: Make basic (1g) diplomatic attempt on Mercia if any chance of success, else as Card 1 If tie established play Dynastic Inheritance card. Card 3 and 4, as Card 1 Tax now, two from Denmark, one elsewhere if posssible. Card 5 as Card 1 *Poland Move a close to last as possible Use two cards to defend against raiders if appropriate If attacked by any player use a card in defence Hold 1 card for defence unless moving last. 1. Rule Poland 2. If Poland SS not 2 rule Poland again spending 1gold 3. Rule Silesia 4. Diplomacy to Bohemia from Poland 5. Pillage Prussia from Poland 6. Rule Hungary Finally tax Poland for maximum and Silesia for 1 gold if possible. *Byzantine Empire Move as late in the turn as possible. If any areas are attacked by another player, play a card in Defense, accepting Defense Defaults. At this point, I will tax all Hellenic-speaking areas at max tax rate. Year Card 1 - Ruling in lowest-numbered Hellenic-speaking area in Unrest, else Ruling in Adrianople. Year Card 2 - Ruling in lowest-numbered Hellenic-speaking area in Unrest, else Ruling in Adrianople. Year Card 3 - Ruling in lowest-numbered Hellenic-speaking area in Unrest, else Ruling in Adrianople. Year Card 4 - Ruling in lowest-numbered Hellenic-speaking area in Unrest, else Ruling in Adrianople. Year Card 5 - Ruling in lowest-numbered Hellenic-speaking area in Unrest, else Ruling in Adrianople, unless Adrianople already at Social State of 3, then Ruling in Greece. *Kievan Russian Empire 1. Rule Smolensk 2. Taxation: Novgorod 1G, Kiev 1G, Smolensk 2 G, Muscovy 2G. 3. Conquest The Steppes from Kiev (Spend 3G Extra). 4. If I have 4G available then Conquest Livonia from Novgorod (Spend 3G Extra). 5. Reserve other Year cards for Defence.