THE CRUSADES: The First Crusade TURN RESOLUTION: August I, 1097 *HIGHLIGHTS Ridwan Syrians bribe Thorus and move into Edessa Duqaq Syrians move outside of Ascalon Mosul Turks take Gaban Germans take Iconium *PRIOR TO THE TURN -alliances are formed/dissolved[PGM3.3] None -ransoms are paid and Leaders returned[9.86] None -check Crusader Fleet attrition in Winter turns[12.61] Skipped *BRIBERY PHASE *Syrians - Ridwan(SR) >1) If I have a Ridwan leaser in Edessa and reinforcements are called >for in this city, due they become Syrian or are they treated as Armenians >units not under any leader's control? > >2) If I bribe an Armenian leader, can I move him to one of my cities >and have him drop off his treasury? Seems kind of silly from a rationale >point of view to bribe a leader and then have him give his treasury up but I >don't see anything in the rules that would preclude but I could be missing >something. The extension to this is can I subsequently move a bribed >Armenian leader WITHOUT his treasury? > >Bribes: > I have a conditional order depending upon the answer to rules >question #2. *IF* the answer to either part of question #2 is "YES", then >have Ridwan use 15 Bezants to bribe the Armenian leader Tarsus at Edessa. >If the answer is "NO" to both parts of question #2, then no bribes. NB I make 'Syrian' to be the answer to question 1 (see rule 20.63) and 'yes' to question 2 (see 19.23 and game clarifications). Bribe of Thorus successful. NB assuming bribe to come from nearest Leader Treasuries:- Aleppo/2407/3/000/SR Control:- Edes/005 Thorus/0T1 (controlled by SR) Birejik/2405/1/000/SR Edessa/2505/3/025/SR *MOVEMENT PHASE -check lines of communication[11.1] All Moslem forces in Cities with Treasuries All Crusader forces in range of Philomelium *Fatimid Caliphate(FC) >Cair/015 al-Afdal/4P2 Defend Ok >Cair/000 Iftikhar/2T1 Move 0428-0528-0627-0727-Pelu with 0 SP >(Note: This Move is made under the assumption that a Moslem Leader >may move by himself without being subjected to Attrition. If this >is indeed *not* the case, Iftikhar will remain in Cair.) NB zero SPs=no attrition; remember (6.21). Thus path is:- 0329,0428,0528,0627,0727,0826 for full 6Mps 0826/000 Iftikhar/2T1 >Alex/005 Emir#1/1T1 Defend >Alex/002 1Fleet N/A Ok >Dami/005 Emir#2/1T1 N/A >Dami/002 1Fleet Move and Transport Emir#2, 5 SP, and 10 Bezants >0725-0825-0925-1025-1125-1224-1324-1423-1422-1421-1420-1520-Acre NB cannot get to Acre as Naval movement is 10 sea hexes: incorrect order given so stays in Dalmatia. Dalm/005 Emir#2/1T1 Dalm/002 1Fleet >Pelu/005 N/A >Pelu/002 1Fleet N/A Ok *Syrians - Ridwan(SR) > Move #1) If I control the Armenian leader Tarsus either move in the >following preferences as allowed by the rules: > > A) Move Tarsus and 1/2 his SP's rounded up with his entire city >and field treasury from Edessa / 2506 / River / 2406 / Aleppo (Drop off his >entire treasury) / 2307 / Ravendan = 6MP's, 6 Attrition Points > > B) Move Tarsus and all forces under his control with 0 Bezants to >Birejuk = 1MP, 0 Attrition Points NB Thorus only has 5 MPs (23.1) and cannot make it into Aleppo: 2505,2506, 2407,2408, finishing outside the city. Therefore choosing B above: 2505, 2405,Birejik, 3MPs. No movement attrition as Armenian (23.1) >Move #2) If Edessa is uncontrolled move Ridwan with either 5SP's or >1/2 of the forces in Aleppo, whichever is lower and 0 Bezants from Aleppo / >2406 / River / 2506 / Edessa = 4 MP's, 4 Attrition Points NB assuming intention here is to move into Edessa and take City treasury Move is 6MPs, 2407,2406,2506,2505,Edessa. Attrition = 3x2+1=7. 5SPs in Force, no loss. Alep/010 Edes/005 Ridwan/2P3 >Move #3) Move Hamah with either 5SP's or 1/2 of the forces in Hamas, >whichever is lower and 0 Bezants from Hamah / River / 2011 / 1911 / Latakia >= 4MP's, 4 Attrition Points NB 6MPs: 2111,2011,1911,1810,Latakia. Attrition = 3x2+1=9. 5SPs in Force, no loss Lata/005 Emir of Hamah/1T2 Hama/005 *Syrians - Duqaq(SD) >Ilghazi, 9SP and #2 Field Treasury with 5 B's, move from 1823 to 1724, 1624 >and end in 1524. 4Mps, attrition 2+3+3+1=9, zero loss Jeru/016 Soqman/2S2 1524/009 Ilgahzi/1T2 Treasuries:- #2:005 Ilgahzi/1T2 Jerusalem/1823/4/020/SD (The True Cross) >Soqman, 16 SP (City Treasury of 20 B's) Defend in 1823 Ok >Togehtkin, 5SP and #1 Field Treasury with 5 B's, move from 2118 to 2018, 1919, >1918, 1818. 5Mps, attrition = 3+2+3x3=14, no loss Dama/005 Duqaq/3P3 1818/005 Toghetkin/1S2 Treasuries:- #1:005 Toghetkin/1S2 Damascus/2118/4/025/SD >Duqaq, 5 SP and City Treasury (25 B's), Defend in 2118 Ok >The Emir of Tarsus and his 10 SP (and City Treasury of 10B's) Defends in 1814. NB Emir of Tripoli meant instead of Tarsus Ok *Mosul Turks(MT) >HASAN - Move - 10SP + 5Beans - 1801 / 1802 / Gaban (in city) - 6 attrition >points - no loses Gaba/010 Hasan/1S2 Treasuries:- Gaban/1802/1/005/MT >EMIR OF TARSUS - Move - 5Sp (5SP remain in Tarsus) + 10Beans - 1605 / 1604 / >1704 / 1803 - 7 attrition points - no loses NB attrition = 1+1+2x3=8, no loss 1803/005 Emir of Tarsus/1T1 Treasuries:- Tarsus/1508/2P/000/MT #1:010 Emir of Tarsus/1T1 >BALDUK - Move - 10SP (5SP remain in Samosata) + 0Beans - 2402 / 2302 / 2202 >/ 2102 - 8 attrition points - no loses NB attrition = 2x5 =10, 1 attrition loss! Since 'no loss' desired then Balduk can only move as far as 2202 2202/010 Balduk/1S2 Samo/005 *Armenians(AR) No movement *Northern Franks and Normans(NF) >Order:Move >0101/011 Robert(Flndrs)/4P3 >0101/002 Stephen/2S2 >0101/005 Walter/1T2 >0101/006 Girard/1T1 >0101/006 Hugh(Pol)/3S2 >0101/004 Everard/1T1 >0101/003 Caro/1T1 >0101/004 Ralph/1T1 >0101/003 Guerin/1T1 >0101/003 Arnulf/(1)T1B >0101/003 Aubrey/1T1 >0101/003 Ivo/1T1 >0101/002 Hugh(Vmdos)/1T1 >0101/002 Drogo/1T1 > --- > 057 >Hexes:0201,0301,0401,0502,0602,0703,0803,0904,1004,1104,1203=10Mps >Attrition:10x2=20, 8SPs lost, pay 40 bezants NB can only reach 1104 for 10MPs 1104/011 Robert(Flndrs)/4P3 ... 1104/002 Drogo/1T1 --- 057 Treasury:- #1:110 Robert(Flndrs)/4P3 >Order:Move >0101/007 Robert(Nrmndy)/3P4 >0101/001 Arnulf/1T1 >0101/001 Clrmbald/1T1 >0101/001 William/1T1 > --- > 10 >Hexes:0201,0301,0401=3MPs >Attrition:3x2=6, no SPs lost 0401/007 Robert(Nrmndy)/3P4 ... 0401/001 William/1T1 --- 10 *Sicilian Normans(SN) >On the first turn I move 10 hexes in this order >0102 0103 0203 0304 0404 0505 0605 0706 0806 0906 >This costs 20 attrition points and this costs me three strength points. I >of course pay the 15 bezants to retrieve/save these points. >Bohemend is my leader and if I win the role for Butimides he comes with my >forces. BTW all my forces are in the same stack and move together. NB SPs = 30+5(for Butimedes), attrition = 10x3 = 30, 6 SP loss! Your orders indicate you are willing to pay the cost, 6x5 = 30 bezants 0906/003 Behemond/6P4 ... 0906/001 William/1T1 0906/005 Butimides/2T2 (Byzantine) --- 035 Treasury:- #1:045 Behemond/6P4 *Germans(GE) >0101/005 Baldwin(Boulogne)/3S4 >0101/002 Baldwin(Hainault)/1T1 >0101/003 Rainald/1T2 >Take 25 Bezants from Godfrey's field tresury and move: >0201,0301,0401,0502,0602,0703,0803,0904,1004,1005 >Spend 10 Bezants to supply attrition. NB attrition = 9x2+3=21, 2 SP loss 1005/005 Baldwin(Hainault)/3S4 1005/002 Baldwin(Bourg)/2T3 1005/003 Rainald/1T2 --- 10 Treasuries:- #1:075 Godfrey/5P3 #2:015 Baldwin(Boulogne)/3S4 >0101/002 Baldwin(Bourg)/2T3 >Move: 0201,0301,0401,0502 (no attrition) NB attrition = 4x2 = 8, no SP loss 0502/002 Baldwin(Bourg)/1T1 >0101/007 Godfrey/5P3 >0101/001 Otto/(1)T1B >0101/004 Warner/1T1 >0101/002 Eustace/3S2 >0101/003 Conon/1T1 >0101/003 Peter/1T1 >0101/006 Henry/1T1 >0101/004 Dudo/1T1 >Move transporting 75 Bezants: >0201,0301,0401,0502,0602,0703,0803, enter city if possible, drop off >Otto, The rest of stack except Otto should in all cases then move on to 0904 >Spend 15 Bezants to supply attrition. NB 31 SPs, attrition = 8x2 = 16, 3 SP loss Icon/001 Otto/(1)T1B Iconium/0903/2/000/GE 0904/007 Godfrey/5P3 0904/002 Eustace/3S2 0904/006 Henry/1T1 0904/004 Warner/1T1 0904/004 Dudo/1T1 0904/003 Conon/1T1 0904/003 Peter/1T1 --- 029 Treasury:- #1:060 Godfrey/5P3 *Southern Franks(SF) >MOVEMENT Order >0101-0201-0301-0401-0502-0602-0703-0803-0904-1004 >(50 SPs, entering 9 variable hexes for 18 attrition points will lose 6 ) >Spend 6 Bezants from the field treasury to cover attrition NB attrition costs 5 bezants per SP (6.48), thus 30 bezants spent 1004/011 Raymond(Toulse)/4P3 ... 1004/003 William/(1)T1B --- 050 Treasury:- #1:095 Raymond(Toulse)/4P3 -eliminate Fleets according to 12.23 all ok *COMBAT PHASE None *SIEGE PHASE None *ECONOMICS PHASE *Fatimid Caliphate(FC) Alexandria/0125/3P/008/FC Cairo/0329/4/104/FC Damietta/0625/2P/012/FC Pelusium/0826/2P/012/FC -pay any Fleet maintenance[19.5] None *Syrians - Ridwan(SR) Aleppo/2407/3/003/SR Antioch/1908/3/028/SR Edessa/2505/3/028/SR Hamah/2111/3/003/SR Harenc/2108/2/002/SR Homs/2213/3/008/SR Latakia/1810/2P/002/SR *Syrians - Duqaq(SD) Damascus/2118/4/029/SD Jerusalem/1823/4/024/SD (The True Cross) Tripoli/1814/3P/013/SD *Mosul Turks(MT) Samosata/2503/2/012/MT Tarsus/1508/2P/002/MT *Armenians Lampron/1405/2/002/AR Melitene/2301/2/002/AR Partzepert/1705/2/002/AR *Northern Franks and Normans(NF) None *Sicilian Normans(SN) None *Germans(GE) Iconium/0903/2/002/GE *Southern Franks(SF) None