Hi, The raw orders for the August 1 1097 turn follow. *Fatimid Caliphate(FC) Cair/015 al-Afdal/4P2 Defend Cair/000 Iftikhar/2T1 Move 0428-0528-0627-0727-Pelu with 0 SP (Note: This Move is made under the assumption that a Moslem Leader may move by himself without being subjected to Attrition. If this is indeed *not* the case, Iftikhar will remain in Cair.) Alex/005 Emir#1/1T1 Defend Alex/002 1Fleet N/A Dami/005 Emir#2/1T1 N/A Dami/002 1Fleet Move and Transport Emir#2, 5 SP, and 10 Bezants 0725-0825-0925-1025-1125-1224-1324-1423-1422-1421-1420-1520-Acre Pelu/005 N/A Pelu/002 1Fleet N/A *Syrians - Ridwan(SR) First two quick rules questions concerning reinforments and bribes: 1) If I have a Ridwan leaser in Edessa and reinforcements are called for in this city, due they become Syrian or are they treated as Armenians units not under any leader's control? 2) If I bribe an Armenian leader, can I move him to one of my cities and have him drop off his treasury? Seems kind of silly from a rationale point of view to bribe a leader and then have him give his treasury up but I don't see anything in the rules that would preclude but I could be missing something. The extension to this is can I subsequently move a bribed Armenian leader WITHOUT his treasury? Random Events Orders: Treachery (#5) - To Ridwan leader Reinforcemnts (#1) - Antioch Assassination (#13) - Do Nothing Bribes: I have a conditional order depending upon the answer to rules question #2. *IF* the answer to either part of question #2 is "YES", then have Ridwan use 15 Bezants to bribe the Armenian leader Tarsus at Edessa. If the answer is "NO" to both parts of question #2, then no bribes. Movement: Move #1) If I control the Armenian leader Tarsus either move in the following preferences as allowed by the rules: A) Move Tarsus and 1/2 his SP's rounded up with his entire city and field treasury from Edessa / 2506 / River / 2406 / Aleppo (Drop off his entire treasury) / 2307 / Ravendan = 6MP's, 6 Attrition Points B) Move Tarsus and all forces under his control with 0 Bezants to Birejuk = 1MP, 0 Attrition Points Move #2) If Edessa is uncontrolled move Ridwan with either 5SP's or 1/2 of the forces in Aleppo, whichever is lower and 0 Bezants from Aleppo / 2406 / River / 2506 / Edessa = 4 MP's, 4 Attrition Points Move #3) Move Hamah with either 5SP's or 1/2 of the forces in Hamas, whichever is lower and 0 Bezants from Hamah / River / 2011 / 1911 / Latakia = 4MP's, 4 Attrition Points *Syrians - Duqaq(SD) Ilghazi, 9SP and #2 Field Treasury with 5 B's, move from 1823 to 1724, 1624 and end in 1524. Soqman, 16 SP (City Treasury of 20 B's) Defend in 1823 Togehtkin, 5SP and #1 Field Treasury with 5 B's, move from 2118 to 2018, 1919, 1918, 1818. Duqaq, 5 SP and City Treasury (25 B's), Defend in 2118 The Emir of Tarsus and his 10 SP (and City Treasury of 10B's) Defends in 1814. *Mosul Turks(MT) HASAN - Move - 10SP + 5Beans - 1801 / 1802 / Gaban (in city) - 6 attrition points - no loses EMIR OF TARSUS - Move - 5Sp (5SP remain in Tarsus) + 10Beans - 1605 / 1604 / 1704 / 1803 - 7 attrition points - no loses BALDUK - Move - 10SP (5SP remain in Samosata) + 0Beans - 2402 / 2302 / 2202 / 2102 - 8 attrition points - no loses NO BRIBES NO TREACHERY (well not yet anyways) *Northern Franks and Normans(NF) PASSWORD: Godzilla *PRIOR TO THE TURN -alliances are formed/dissolved[PGM3.3] No orders -ransoms are paid and Leaders returned[9.86] No orders -assignment of Butimedes[22.13] No orders *BRIBERY PHASE No bribes *MOVEMENT PHASE Order:Move 0101/011 Robert(Flndrs)/4P3 0101/002 Stephen/2S2 0101/005 Walter/1T2 0101/006 Girard/1T1 0101/006 Hugh(Pol)/3S2 0101/004 Everard/1T1 0101/003 Caro/1T1 0101/004 Ralph/1T1 0101/003 Guerin/1T1 0101/003 Arnulf/(1)T1B 0101/003 Aubrey/1T1 0101/003 Ivo/1T1 0101/002 Hugh(Vmdos)/1T1 0101/002 Drogo/1T1 --- 057 Hexes:0201,0301,0401,0502,0602,0703,0803,0904,1004,1104,1203=10Mps Attrition:10x2=20, 8SPs lost, pay 40 bezants Order:Move 0101/007 Robert(Nrmndy)/3P4 0101/001 Arnulf/1T1 0101/001 Clrmbald/1T1 0101/001 William/1T1 --- 10 Hexes:0201,0301,0401=3MPs Attrition:3x2=6, no SPs lost *COMBAT PHASE No orders *SIEGE PHASE No orders *ECONOMICS PHASE No income *Sicilian Normans(SN) On the first turn I move 10 hexes in this order 0102 0103 0203 0304 0404 0505 0605 0706 0806 0906 This costs 20 attrition points and this costs me three strength points. I of course pay the 15 bezants to retrieve/save these points. Bohemend is my leader and if I win the role for Butimides he comes with my forces. BTW all my forces are in the same stack and move together. *Germans(GE) The mad bad baldwin brothers... 0101/005 Baldwin(Boulogne)/3S4 0101/002 Baldwin(Hainault)/1T1 0101/003 Rainald/1T2 Take 25 Bezants from Godfrey's field tresury and move: 0201,0301,0401,0502,0602,0703,0803,0904,1004,1005 Spend 10 Bezants to supply attrition. The slow baldwin brother... 0101/002 Baldwin(Bourg)/2T3 Move: 0201,0301,0401,0502 (no attrition) Godfreys Bible Study Tour Group... 0101/007 Godfrey/5P3 0101/001 Otto/(1)T1B 0101/004 Warner/1T1 0101/002 Eustace/3S2 0101/003 Conon/1T1 0101/003 Peter/1T1 0101/006 Henry/1T1 0101/004 Dudo/1T1 Move transporting 75 Bezants: 0201,0301,0401,0502,0602,0703,0803, enter city if possible, drop off Otto, The rest of stack except Otto should in all cases then move on to 0904 Spend 15 Bezants to supply attrition. *Southern Franks(SF) All units start in 0101 MOVEMENT Order 0101-0201-0301-0401-0502-0602-0703-0803-0904-1004 (50 SPs, entering 9 variable hexes for 18 attrition points will lose 6 ) Spend 6 Bezants from the field treasury to cover attrition