Hi, The raw orders for 10/2 follow. *NE I will spend CPs to keep the same sector states i have now. *MW C1 Expend Food Points Expend 74 Food to feed all Labor (2 remain in Output) C2 Expend Consumer Points Expend 5 CPs, one on each Sector (SI=.36) D1 Political Contest Placement Plebiscites in the following areas: 0718 (SW) $4 0616 (SW) $1 0615 (SW) $1 0813 (SW) $1 0715 (SW) $1 1213 $4 1312 $4 1412 $4 D2 Military Movement None D5 Elections For each successful election in previously uncontrolled provinces, move the requisite Transport (if Good control) and spend the 5 CPs. If successful in SW provinces, send an ambulance to my home, with plenty of smelling salts! :-) *SW C1: Feed the people C2: Give 1 CP to each sector 5 CPs total C4: Military maintenance Only the two armies in 0818 are in supply so they get a total of 2 food, 4CPs, $2 The two armies in 1115 are out of supply and so get nothing and go to cadre (1-3) status Not that any of them deserve anything after their less than glorious effort last combat round. :-( D1: Place political contest markers in 0817 - Allocate $23 MW should be notified of this 1015 - Allocate $25 MW should be notified of this 1014 - Allocate $25 MW should be notified of this "if the MW or NE places plebs in my areas then spend the minimum $ to cause the election to fail to have any chance of success. Take any extra $ required in equal amounts from the plebs I have in the MW while ensuring that as many as possible are at +3 (ie it might cause one to, say, be reduced to $0" Look for 4 neighbouring areas that noone has placed plebs on... It should be... 0417 - Allocate $4 if successful give it 5cps and if good control 1 Transport 0412 - Allocate $4 if successful give it 5cps and if good control 1 Transport 0709 - Allocate $4 if successful give it 5cps and if good control 1 Transport 0707 - Allocate $4 if successful give it 5cps and if good control (and if 1 left) a Transport Alternate sites are 0811, 0812 Also note that if military units are lost in D4 (Military Combat) then I will be cancelling one of the 5cps offered to a plebiscite above so I can use those cps to bring the troops back in from the unemployed sector. As Plebiscite resolution is in D5 that should be ok. D2: No movement in the first phase I will move in the second movement phase. D3, D4 reserved for second movement phase *FW Password: thetimes *C1 Expend Food points Feed the people. *C1 Expend Consumer points 1CP per Labout Point *C4 Military Supply None *D1 Political Contest Placement None *D2 Initial Military Movement None *D5 Elections None