Hi, The raw orders for 5/3 follow. *NE Stockpile 3 food. Transfer 1 labor from food to fuel. Tax at 50%, spend 3 for capacity boost. Lose mech from metal (up to 1), industry (up to 2) and then food (up to 5), then whatever the default is after that. *MW E1 Political Disassociation The area subject to possible disassociation is 1116. Labor losses would be distributed as follows - 2 Farm, 1 Fuel, 2 Industry E2 Stockpile/Labor Reallocation Stockpile 2 Metal at $5. 2 Labor moved from Unemployment to Metal for 2 CPs E3 Industrial Investment 5 Capacity Purchased at $15 E4 Taxation Tax Rate 40% No Corruption chits purchased or used (except in self-defense) E6 Industrial Labor Reallocation None E7 Depreciation and Shrinkage Any mech lost would come from possible excess Mech in the Industry sector, those above the adjusted Capacity for the coming turn. Any over and above this would come from Fuel (1 max), then Farm. *SW stockpile 1 food and 1 fuel Move 3 people from Farm to Industry Move 2 people from Fuel to Industry Investment $15 buys 5 capacity Tax at 30% if result is -20% consider mech excess not labour if depreciation of mech take up to 2 from fuel and then the rest from farm *FW Password:- shortbread *E1 Political Disassociation No orders *E2 Stockpile/Labour Reallocation No orders *E3 Industrial Investment 4 capacity increase *E4 Taxation 40% Tax rate *E5-7, A1 Take any depreciated mech from Metal, then Food.