Hi, The raw orders for 4/2 follow. *NE Transfer one labor from industry to fuel. I'm not real clear on the sequence of play (rules must be at home; i usually keep them in my briefcase, but they're not there), so, If i do lose an area, lose the one with the least intrinsic value, take the labor from starving, then 2 from labor and 2 from industry. I will need to stockpile one fuel. Tax at 50%, spend 6 to increase capacity by 3. *MW C1 Expend Food Points I have 37 Food and 39 Labor (duh!). The two going hungry will come from Industry. C2 Expend Consumer Points 1 CP spent in each of Farm, Fuel, Metal, Industry, and Transport D1 Political Contect Placement Place plebicite in area 1015. Base value is $3 (1 for area+2 for 2 Plants). Cash spent will be $10, to guarantee Good control. D2 Initial Military Movement None *SW c1 feed everyone c2 consumer pts: 1 to farm, metal & industry D1 no elections d2 none d5 none *FW Password: archives *C1 Expend Food points Feed the people. *C1 Expend Consumer points 1CP in Food, Industry and Fuel *C4 Military Supply None *D1 Political Contest Placement None *D2 Initial Military Movement None *D5 Elections None