Hi, The raw orders for Turn 1/Round 3 follow. *NE Stockpile 2 food ($2) move 4 labor from farm to metal ($4) invest $6 in industrial for an increase of 3 tax at 50% (should generate $19 or $20 depending on how we round) *MW E1 Political Disassociation No actions E2 Stockpile/Labor Reallocation Stockpile 3 Food - $3 Allocate 3 Labor from Farm to Industrial - $3 Allocate 2 Labor from Farm to Metal - $2 E3 Industrial Investment Increase Capacity 3 points - $6 E4 Taxation No Corruption Chits purchased Tax Rate - 50% E6 Industrial Labor Reallocation No actions Total Cash spent - $14 *SW E1 none E2 none E3 industry investment - spend $6 to raise capacity by 3 (from 8 to 11) E4 taxation - tax at 50% E6 industrial labour reallocation - none. If degradation of area/s required degrade 0416 then 0613 *FW Password:- instruct *E1 Political Disassociation No orders *E2 Stockpile/Labour Reallocation Stockpile 3 Food points ($3) One Labour from Food to Fuel ($1) Cash: 15 - 3 - 1 = 11 *E3 Industrial Investment 3 capacity increase ($6) Cash: 11 - 6 = 5 *E4 Taxation Buy 2 Corruption chits ($3) Cash: 5 - 3 = 2 Tax rate = 40% tax 'em till they drop! Return: 40% of 46 = 18 Cash: 2 + 18 = 20 *E5-7, A1 No orders